[COMMON]
off_sprite = 0,-60
speed_move = 400.0
inc_speed_move = 200.0
inc_speed_move2 = 300.0

[STAND]
anim_frame_count = 32
anim_frame_size  = 128,256
anim_looped      = 0
anim_length      = 1.3 // sec
off_right_hand   = -32,-16	// смещение позиции правой руки от позиции медведя
off_left_hand    = 32,-16	// смещение позиции левой руки от позиции медведя
min_anim_time    = 1 // sec
max_anim_time    = 5 // sec
count_cycles     = 1

[STAND_WINK]
anim_frame_count = 32
anim_frame_size  = 128,256
anim_looped      = 0
anim_length      = 1.5 // sec
off_right_hand   = -32,-16	// смещение позиции правой руки от позиции медведя
off_left_hand    = 32,-16	// смещение позиции левой руки от позиции медведя

[STAND_TOWEL]
anim_frame_count = 32
anim_frame_size  = 128,256
anim_looped      = 0
anim_length      = 1.4 // sec
off_right_hand   = -32,-16	// смещение позиции правой руки от позиции медведя
off_left_hand    = 32,-16	// смещение позиции левой руки от позиции медведя

[STAND_FINGER]
anim_frame_count = 32
anim_frame_size  = 128,256
anim_looped      = 0
anim_length      = 1.3 // sec
off_right_hand   = -32,-16	// смещение позиции правой руки от позиции медведя
off_left_hand    = 32,-16	// смещение позиции левой руки от позиции медведя


[SLIDE]
anim_frame_count = 2
anim_frame_size  = 128,256
anim_looped      = 1
anim_length      = 0.15 // sec


[STAND_1]
anim_frame_count = 32
anim_frame_size  = 128,256
anim_looped      = 0
anim_length      = 0.9 // sec
min_anim_time    = 2 // sec
max_anim_time    = 6 // sec
count_cycles     = 1

[STAND_2]
anim_frame_count = 32
anim_frame_size  = 128,256
anim_looped      = 0
anim_length      = 0.9 // sec
min_anim_time    = 1 // sec
max_anim_time    = 5 // sec
count_cycles     = 1

[RUN_D]
anim_frame_count = 16
anim_frame_size  = 128,254
anim_looped      = 1   // true
anim_length      = 0.4 // sec
off_right_hand   = -32,-16
off_left_hand    = 32,-16

[RUN_DL]
anim_frame_count = 16
anim_frame_size  = 128,256
anim_looped      = 1   // true
anim_length      = 0.3 // sec
off_right_hand   = -35,-20//-25,-20
off_left_hand    = 0,0//15,15

[RUN_DR]
anim_frame_count = 16
anim_frame_size  = 128,256
anim_looped      = 1   // true
anim_length      = 0.3 // sec
off_right_hand   = 0,0//-15,15
off_left_hand    = 35,-20//25,-20

[RUN_L]
anim_frame_count = 16
anim_frame_size  = 128,256
anim_looped      = 1   // true
anim_length      = 0.35 // sec
off_right_hand   = -30,-40//-20,10
off_left_hand    = -30,0//-16,-20

[RUN_R]
anim_frame_count = 16
anim_frame_size  = 128,256
anim_looped      = 1   // true
anim_length      = 0.35 // sec
off_right_hand   = 25,0
off_left_hand    = 30,-40

[RUN_U]
anim_frame_count = 16
anim_frame_size  = 128,256
anim_looped      = 1   // true
anim_length      = 0.3 // sec
off_right_hand   = 34,-32
off_left_hand    = -34,-32

[RUN_UL]
anim_frame_count = 16
anim_frame_size  = 128,256
anim_looped      = 1   // true
anim_length      = 0.3 // sec
off_right_hand   = -25,-45
off_left_hand    = -40,-15

[RUN_UR]
anim_frame_count = 16
anim_frame_size  = 128,256
anim_looped      = 1   // true
anim_length      = 0.3 // sec
off_right_hand   = 40,-15
off_left_hand    = 25,-45
