-- =============================================================================
-- maya01
-- TESTED SUCCESSFULLY WITH 0.90.545 ANDI
-- =============================================================================


-- -----------------------------------------------------------------------------
-- The "new_game" function (will be called when a new game starts)
-- -----------------------------------------------------------------------------

function new_game()

--// add donkey//--

Settlers.AddSettlers(130,299, 1, Settlers.DONKEY, 1 )

--// SetPlayerVaribles //--

--// Attack Delay //--
AI.SetPlayerVar(2, "AttackDelay", 45, 30, 10) 

--// SOLDIERLIMIT//--
AI.SetPlayerVar(2, "SoldierLimitAbsolute", 100,180,400)
AI.SetPlayerVar(2, "SoldierLimitRelative", 100,130,150)

request_event(VictoryConditionCheck, Events.VICTORY_CONDITION_CHECK)

end

