#ifndef _Xcustombuffershader_H_
#define _Xcustombuffershader_H_

enum
{
	CUSTOMBUFSH_RGBGROUP = 999,
	CUSTOMBUFSH_USECHANNELCOLOR 	= 1000,
	CUSTOMBUFSH_RGBSH =  1001,
	CUSTOMBUFSH_FOLDER=  1002,
	CUSTOMBUFSH_ENABCUSTOM1=  1003,
	CUSTOMBUFSH_CUSTOM1=  1004,
	CUSTOMBUFSH_CUSTOM1BUF=  1005,
	CUSTOMBUFSH_ENABCUSTOM2=  1006,
	CUSTOMBUFSH_CUSTOM2=  1007,
	CUSTOMBUFSH_CUSTOM2BUF=  1008,
	CUSTOMBUFSH_ENABCUSTOM3=  1009,
	CUSTOMBUFSH_CUSTOM3=  1010,
	CUSTOMBUFSH_CUSTOM3BUF=  1011,
	CUSTOMBUFSH_ENABCUSTOM4=  1012,
	CUSTOMBUFSH_CUSTOM4=  1013,
	CUSTOMBUFSH_CUSTOM4BUF=  10014,
	CUSTOMBUFSH_ENABCUSTOM5=  1015,
	CUSTOMBUFSH_CUSTOM5=  1016,
	CUSTOMBUFSH_CUSTOM5BUF=  1017,
	CUSTOMBUFSH_ENABCUSTOM6=  1018,
	CUSTOMBUFSH_CUSTOM6=  1019,
	CUSTOMBUFSH_CUSTOM6BUF=  1020,
	CUSTOMBUFSH_ENABCUSTOM7=  1021,
	CUSTOMBUFSH_CUSTOM7=  1022,
	CUSTOMBUFSH_CUSTOM7BUF=  1023,
	CUSTOMBUFSH_ENABCUSTOM8=  1024,
	CUSTOMBUFSH_CUSTOM8=  1025,
	CUSTOMBUFSH_CUSTOM8BUF=  1026,
	CUSTOMBUFSH_ENABCUSTOM9=  1027,
	CUSTOMBUFSH_CUSTOM9=  1028,
	CUSTOMBUFSH_CUSTOM9BUF=  1029,
	CUSTOMBUFSH_ENABCUSTOM10=  1030,
	CUSTOMBUFSH_CUSTOM10=  1031,
	CUSTOMBUFSH_CUSTOM10BUF=  1032,
	
	
	

	
};

#endif