#ifndef _XFF_SHADER_H_
#define _XFF_SHADER_H_

enum
{
	//////////////////////////////////////////////////////////////////////////

	FASTFUR_ROOTCOLOR			= 1000,
	SIMPLEMATERIAL_MAT_PREVIEW  = 1001,
	//KA							= 1002,	
	//KD							= 1003,
	//KS							= 1004,
	//ROUGHNESS					= 1005,
	FASTFUR_TIPCOLOR			= 1006,
	//FASTFUR_SPECULARCOLOR		= 1007,
	FASTFUR_COLOR				= 1008,
	FASTFUR_DERIVECOLOR			= 1009,
	FASTFUR_MIXCOLOR			= 1010,
	//FASTFUR_FFLINK				= 1011,
	XFF_SHADER					= 1012,
	_XFF_SHADER_END_
};

#endif