#ifndef _XVrayShaderWrapper_H_
#define _XVrayShaderWrapper_H_

enum
{
	
	VRAY_SHADERS_LIST					= 1000,
	VRAY_SHADERS_LIST_FILTER			= 1001,
	//VRAY_SHADERS_PLACEMENT_TYPE			,
	//ID_SHADERCHOICE						,
	VRAYFURTAG_SHADERWRAPPER			= 1500	//???
};

#endif