V01:
	Inherits: ^CivBuilding
	Building:
		Footprint: xx xx
		Dimensions: 2,2
	Tooltip:
		Name: Church
	LeavesHusk:
		HuskActor: V01.Husk
	EditorTilesetFilter:
		ExcludeTilesets: DESERT

V01.Husk:
	Inherits: ^CivBuildingHusk
	Building:
		Footprint: xx xx
		Dimensions: 2,2
	Tooltip:
		Name: Church (Destroyed)
	EditorTilesetFilter:
		ExcludeTilesets: DESERT

V02:
	Inherits: ^CivBuilding
	Building:
		Footprint: xx xx
		Dimensions: 2,2
	LeavesHusk:
		HuskActor: V02.Husk
	EditorTilesetFilter:
		ExcludeTilesets: DESERT

V02.Husk:
	Inherits: ^CivBuildingHusk
	Building:
		Footprint: xx xx
		Dimensions: 2,2
	EditorTilesetFilter:
		ExcludeTilesets: DESERT

V03:
	Inherits: ^CivBuilding
	Building:
		Footprint: xx xx
		Dimensions: 2,2
	LeavesHusk:
		HuskActor: V03.Husk
	EditorTilesetFilter:
		ExcludeTilesets: DESERT

V03.Husk:
	Inherits: ^CivBuildingHusk
	Building:
		Footprint: xx xx
		Dimensions: 2,2
	EditorTilesetFilter:
		ExcludeTilesets: DESERT

V04:
	Inherits: ^CivBuilding
	Building:
		Footprint: xx xx
		Dimensions: 2,2
	LeavesHusk:
		HuskActor: V04.Husk
	EditorTilesetFilter:
		ExcludeTilesets: DESERT

V04.Husk:
	Inherits: ^CivBuildingHusk
	Building:
		Footprint: xx xx
		Dimensions: 2,2
	EditorTilesetFilter:
		ExcludeTilesets: DESERT

V05:
	Inherits: ^CivBuilding
	Building:
		Footprint: xx
		Dimensions: 2,1
	LeavesHusk:
		HuskActor: V05.Husk
	EditorTilesetFilter:
		ExcludeTilesets: DESERT

V05.Husk:
	Inherits: ^CivBuildingHusk
	Building:
		Footprint: xx
		Dimensions: 2,1
	EditorTilesetFilter:
		ExcludeTilesets: DESERT

V06:
	Inherits: ^CivBuilding
	Building:
		Footprint: xx
		Dimensions: 2,1
	LeavesHusk:
		HuskActor: V06.Husk
	EditorTilesetFilter:
		ExcludeTilesets: DESERT

V06.Husk:
	Inherits: ^CivBuildingHusk
	Building:
		Footprint: xx
		Dimensions: 2,1
	EditorTilesetFilter:
		ExcludeTilesets: DESERT

V07:
	Inherits: ^CivBuilding
	Building:
		Footprint: xx
		Dimensions: 2,1
	LeavesHusk:
		HuskActor: V07.Husk
	EditorTilesetFilter:
		ExcludeTilesets: DESERT

V07.Husk:
	Inherits: ^CivBuildingHusk
	Building:
		Footprint: xx
		Dimensions: 2,1
	EditorTilesetFilter:
		ExcludeTilesets: DESERT

V08:
	Inherits: ^CivBuilding
	LeavesHusk:
		HuskActor: V08.Husk
	EditorTilesetFilter:
		ExcludeTilesets: DESERT

V08.Husk:
	Inherits: ^CivBuildingHusk
	EditorTilesetFilter:
		ExcludeTilesets: DESERT

V09:
	Inherits: ^CivBuilding
	LeavesHusk:
		HuskActor: V09.Husk
	EditorTilesetFilter:
		ExcludeTilesets: DESERT

V09.Husk:
	Inherits: ^CivBuildingHusk
	EditorTilesetFilter:
		ExcludeTilesets: DESERT

V10:
	Inherits: ^CivBuilding
	LeavesHusk:
		HuskActor: V10.Husk
	EditorTilesetFilter:
		ExcludeTilesets: DESERT

V10.Husk:
	Inherits: ^CivBuildingHusk
	EditorTilesetFilter:
		ExcludeTilesets: DESERT

V11:
	Inherits: ^CivBuilding
	LeavesHusk:
		HuskActor: V11.Husk
	EditorTilesetFilter:
		ExcludeTilesets: DESERT

V11.Husk:
	Inherits: ^CivBuildingHusk
	EditorTilesetFilter:
		ExcludeTilesets: DESERT

V12:
	Inherits: ^CivField
	LeavesHusk:
		HuskActor: V12.Husk
	EditorTilesetFilter:
		ExcludeTilesets: DESERT

V12.Husk:
	Inherits: ^CivBuildingHusk
	EditorTilesetFilter:
		ExcludeTilesets: DESERT

V13:
	Inherits: ^CivField
	LeavesHusk:
		HuskActor: V13.Husk
	EditorTilesetFilter:
		ExcludeTilesets: DESERT

V13.Husk:
	Inherits: ^CivBuildingHusk
	EditorTilesetFilter:
		ExcludeTilesets: DESERT

V14:
	Inherits: ^CivField
	LeavesHusk:
		HuskActor: V14.Husk
	EditorTilesetFilter:
		ExcludeTilesets: DESERT

V14.Husk:
	Inherits: ^CivFieldHusk
	EditorTilesetFilter:
		ExcludeTilesets: DESERT

V15:
	Inherits: ^CivField
	LeavesHusk:
		HuskActor: V15.Husk
	EditorTilesetFilter:
		ExcludeTilesets: DESERT

V15.Husk:
	Inherits: ^CivFieldHusk
	EditorTilesetFilter:
		ExcludeTilesets: DESERT

V16:
	Inherits: ^CivField
	LeavesHusk:
		HuskActor: V16.Husk
	EditorTilesetFilter:
		ExcludeTilesets: DESERT

V16.Husk:
	Inherits: ^CivFieldHusk
	EditorTilesetFilter:
		ExcludeTilesets: DESERT

V17:
	Inherits: ^CivField
	LeavesHusk:
		HuskActor: V17.Husk
	EditorTilesetFilter:
		ExcludeTilesets: DESERT

V17.Husk:
	Inherits: ^CivFieldHusk
	EditorTilesetFilter:
		ExcludeTilesets: DESERT

V18:
	Inherits: ^CivField
	LeavesHusk:
		HuskActor: V18.Husk
	EditorTilesetFilter:
		ExcludeTilesets: DESERT

V18.Husk:
	Inherits: ^CivFieldHusk
	EditorTilesetFilter:
		ExcludeTilesets: DESERT

ARCO:
	Inherits: ^CivBuilding
	Building:
		Footprint: xx
		Dimensions: 2,1
	LeavesHusk:
		HuskActor: ARCO.Husk

ARCO.Husk:
	Inherits: ^CivBuildingHusk
	Building:
		Footprint: xx
		Dimensions: 2,1

BARB:
	Inherits: ^Wall
	Health:
		HP: 100
	Armor:
		Type: Light
	Tooltip:
		Name: Wire Fence
		Icon: barbicnh
	LineBuild:
		NodeTypes: barbwire
	LineBuildNode:
		Types: barbwire
	RenderBuildingWall:
		Type: barbwire

WOOD:
	Inherits: ^Wall
	Health:
		HP: 100
	Armor:
		Type: Wood
	Tooltip:
		Name: Wooden Fence
		Icon: woodicnh
	LineBuild:
		NodeTypes: woodfence
	LineBuildNode:
		Types: woodfence
	RenderBuildingWall:
		Type: woodfence

BRIDGE1:
	Inherits: ^Bridge
	Bridge:
		Template: 165
		DestroyedTemplate: 166
	Building:
		Footprint: ____ ____ ____ ____
		Dimensions: 4,4
	FreeActor@north:
		Actor: bridgehut
		SpawnOffset: 2,0
	FreeActor@south:
		Actor: bridgehut
		SpawnOffset: 0,2

BRIDGE2:
	Inherits: ^Bridge
	Bridge:
		Template: 167
		DestroyedTemplate: 168
	Building:
		Footprint: _____ _____ _____ _____ _____
		Dimensions: 5,5
	FreeActor@north:
		Actor: bridgehut
		SpawnOffset: 0,0
	FreeActor@south:
		Actor: bridgehut
		SpawnOffset: 2,2

BRIDGE3:
	Inherits: ^Bridge
	Bridge:
		Template: 169
		DestroyedTemplate: 170
	Building:
		Footprint: ______ ______ ______ ______ ______
		Dimensions: 6,5
	FreeActor@north:
		Actor: bridgehut
		SpawnOffset: 3,0
	FreeActor@south:
		Actor: bridgehut
		SpawnOffset: 1,2

BRIDGE4:
	Inherits: ^Bridge
	Bridge:
		Template: 171
		DestroyedTemplate: 172
	Building:
		Footprint: ______ ______ ______ ______
		Dimensions: 6,4
	FreeActor@north:
		Actor: bridgehut
		SpawnOffset: 1,0
	FreeActor@south:
		Actor: bridgehut
		SpawnOffset: 3,2

BRIDGEHUT:
	AlwaysVisible:
	Building:
		Footprint: __ __
		Dimensions: 2,2
	CustomSelectionSize:
		CustomBounds: 48,48
	BridgeHut:
	TargetableBuilding:
		TargetTypes: BridgeHut, C4

C1:
	Inherits: ^CivInfantry
	Voiced:
		VoiceSet: CivilianMaleVoice

C2:
	Inherits: ^CivInfantry
	Voiced:
		VoiceSet: CivilianFemaleVoice

C3:
	Inherits: ^CivInfantry

C4:
	Inherits: ^CivInfantry
	Voiced:
		VoiceSet: CivilianFemaleVoice

C5:
	Inherits: ^CivInfantry

C6:
	Inherits: ^CivInfantry
	Voiced:
		VoiceSet: CivilianFemaleVoice

C7:
	Inherits: ^CivInfantry

C8:
	Inherits: ^CivInfantry
	Voiced:
		VoiceSet: CivilianFemaleVoice

C9:
	Inherits: ^CivInfantry

C10:
	Inherits: ^CivInfantry
	Voiced:
		VoiceSet: CivilianFemaleVoice

VICE:
	Inherits: ^Viceroid
	AttackWander:
		WanderMoveRadius: 2
		MinMoveDelayInTicks: 25
		MaxMoveDelayInTicks: 45

