# requires Dune 2000/DATA/GAMESFX copied to $PlatformSupportDir/Content/d2k

Speech:
	DefaultVariant: .AUD
	Prefixes:
		atreides: AI_
		ordos: OI_
		harkonnen: HI_
	Notifications:
		Repairing: MEND
		BuildingCannotPlaceAudio: PLACE
		LowPower: POWER
		SilosNeeded: SILOS
		PrimaryBuildingSelected: PRMRY
		NewOptions: NEWOP
		Win: MWIN
		Lose: MFAIL
		BaseAttack: ATACK
		HarvesterAttack: HATTK
		Leave: ABORT
		StartGame:
		UnitReady: UNRDY
		NoRoom: NROOM
		Training: TRAIN
		OnHold: HOLD
		Cancelled: CANCL
		Building: BUILD
		BuildingReady: BDRDY
		OrderPlaced: ORDER
		Reinforce: REINF
		UnitLost: ULOST
		BuildingLost: BLOST
		BuildingCaptured: CAPT
		WormSign: WSIGN
		WormAttack: WATTK
		EnemyUnitsApproaching: ENEMY
		EnemyUnitsDetected: ENEMY_DETECTED
		UnitRepaired: GANEW
		CannotDeploy: DPLOY
		Upgrading: UPGRD

Sounds:
	DefaultVariant: .WAV
	Notifications:
		RadarUp: MULTI1
		RadarDown:
		DisablePower: POWRDN1
		EnablePower: POWRUP1
		CashTickUp: CASHTIK1
		CashTickDown:CASHTIK1
		LevelUp: SCORTIK1
		ChatLine: CHAT1
		BuildPaletteOpen: BUTTON1
		BuildPaletteClose: BUTTON1
		TabClick: SIDEBAR1
		ClickSound: BUTTON1
		ClickDisabledSound: ENDLIST1
		Beacon: CHAT1