Speech:
	Prefixes:
		gdi: gdi
		nod: nod
	Notifications:
		Repairing: repair1
		LowPower: lopower1
		SilosNeeded: silos1
		PrimaryBuildingSelected: pribldg1
		BuildingCannotPlaceAudio: deploy1
		NewOptions: newopt1
		Win: accom1
		Lose: fail1
		BaseAttack: baseatk1
		HarvesterAttack:
		Leave: batlcon1
		StartGame:
		UnitReady: unitredy
		NoBuild: nobuild1
		Training: bldging1
		OnHold: onhold1
		Cancelled: cancel1
		Building: bldging1
		ConstructionComplete: constru1
		Reinforce: reinfor1
		UnitLost: unitlost
		BuildingLost: strclost
		CivilianKilled: civdead1
		BuildingCaptured: capt1
		CivilianBuildingCaptured: civcapt1
	DisablePrefixes: Repairing, LowPower, SilosNeeded, PrimaryBuildingSelected, BuildingCannotPlaceAudio, NewOptions, AbilityInsufficientPower, Win, Lose, BaseAttack, HarvesterAttack, Leave, UnitReady, NoBuild, Training, OnHold, Cancelled, Building, ConstructionComplete, Reinforce, UnitLost, BuildingLost, CivilianKilled, CivilianBuildingCaptured

Sounds:
	Notifications:
		RadarUp: comcntr1
		RadarDown: powrdn1
		CashTickUp:tone15
		CashTickDown:tone16
		LevelUp: text2
		DisablePower: bleep11
		EnablePower: bleep12
		ChatLine: scold1
		TabClick: button
		ClickSound: button
		ClickDisabledSound: scold2
		Beacon: bleep2
		SignalFlare: flare1
		SignalFlareEast: flaree1
		SignalFlareNorth: flaren1
		SignalFlareSouth: flares1
		SignalFlareWest: flarew1