mcv:
	idle:
		Facings: 32
	icon: mcvicnh.tem
		AddExtension: False

mcv.destroyed:
	idle: mcv
		Facings: 32
		ZOffset: -512

harv:
	idle:
		Facings: 32
	harvest:
		Start: 32
		Length: 4
		Facings: 8
		Tick: 60
	dock: harvdump
		Length: 7
	dock-loop: harvdump
		Start: 7
	icon: harvicnh.tem
		AddExtension: False

harv.destroyed:
	idle: harv
		Facings: 32
		ZOffset: -512

bggy:
	idle:
		Facings: 32
	turret:
		Start: 32
		Facings: 32
	muzzle: minigun
		Length: 6
		Facings: 8
	icon: bggyicnh.tem
		AddExtension: False

bggy.destroyed:
	idle: bggy
		Facings: 32
		ZOffset: -512
	turret: bggy
		Start: 32
		Facings: 32
		ZOffset: -512

mtnk:
	idle:
		Facings: 32
	turret:
		Start: 32
		Facings: 32
	muzzle: gunfire2
		Length: *
	icon: mtnkicnh.tem
		AddExtension: False

mtnk.destroyed:
	idle: mtnk
		Facings: 32
		ZOffset: -512
	turret: mtnk
		Start: 32
		Facings: 32
		ZOffset: -512

ltnk:
	idle:
		Facings: 32
	turret:
		Start: 32
		Facings: 32
	muzzle: gunfire2
		Length: *
	icon: ltnkicnh.tem
		AddExtension: False

ltnk.destroyed:
	idle: ltnk
		Facings: 32
		ZOffset: -512
	turret: ltnk
		Start: 32
		Facings: 32
		ZOffset: -512

htnk:
	idle:
		Facings: 32
	turret:
		Start: 32
		Facings: 32
	muzzle: gunfire2
		Length: *
	icon: htnkicnh.tem
		AddExtension: False

htnk.destroyed:
	idle: htnk
		Facings: 32
		ZOffset: -512
	turret: htnk
		Start: 32
		Facings: 32
		ZOffset: -512

jeep:
	idle:
		Facings: 32
	turret:
		Start: 32
		Facings: 32
	muzzle: minigun
		Length: 6
		Facings: 8
	icon: jeepicnh.tem
		AddExtension: False

jeep.destroyed:
	idle: jeep
		Facings: 32
		ZOffset: -512
	turret: jeep
		Start: 32
		Facings: 32
		ZOffset: -512

bike:
	idle:
		Facings: 32
	icon: bikeicnh.tem
		AddExtension: False

bike.destroyed:
	idle: bike
		Facings: 32
		ZOffset: -512

ftnk:
	idle:
		Facings: 32
	muzzle0: flame-n
		Length: *
		Offset: 3,8
	muzzle1: flame-nw
		Length: *
		Offset: 4,6
	muzzle2: flame-w
		Length: *
		Offset: 7,2
	muzzle3: flame-sw
		Length: *
		Offset: 3,-2
	muzzle4: flame-s
		Length: *
		Offset: 1,-2
	muzzle5: flame-se
		Length: *
		Offset: -3,-1
	muzzle6: flame-e
		Length: *
		Offset: -6,2
	muzzle7: flame-ne
		Length: *
		Offset: -5,6
	icon: ftnkicnh.tem
		AddExtension: False

ftnk.destroyed:
	idle: ftnk
		Facings: 32
		ZOffset: -512

mhq:
	idle:
		Facings: 32
	spinner:
		Start: 32
		Length: 32
	icon: mhqicnh

msam:
	idle:
		Facings: 32
	turret:
		Start: 32
		Facings: 32
	empty-aim:
		Start: 64
		Facings: 32
	aim:
		Start: 64
		Facings: 32
	icon: msamicnh.tem
		AddExtension: False

msam.destroyed:
	idle: msam
		Facings: 32
		ZOffset: -512
	turret: msam
		Start: 32
		Facings: 32
		ZOffset: -512

mlrs:
	idle:
		Facings: 32
	turret:
		Start: 32
		Facings: 32
	turret2:
		Start: 32
		Facings: 32
	turret1:
		Start: 64
		Facings: 32
	turret0:
		Start: 96
		Facings: 32
	icon: mlrsicnh.tem
		AddExtension: False

mlrs.destroyed:
	idle: mlrs
		Facings: 32
		ZOffset: -512
	turret: mlrs
		Start: 32
		Facings: 32
		ZOffset: -512

stnk:
	idle:
		Facings: 32
	icon: stnkicnh.tem
		AddExtension: False

stnk.destroyed:
	idle: stnk
		Facings: 32
		ZOffset: -512

arty:
	idle:
		Facings: 32
	muzzle: gunfire2
		Length: *
	icon: artyicnh.tem
		AddExtension: False

arty.destroyed:
	idle: arty
		Facings: 32
		ZOffset: -512

apc:
	idle:
		Facings: 32
	turret: apctur
		Facings: 32
	muzzle: apcmuz
		Length: 3
		Stride: 6
		Facings: 8
	close:
		Start: 32
		Length: 3
	unload:
		Start: 32
	icon: apcicnh.tem
		AddExtension: False

apc.destroyed:
	idle: apc
		Facings: 32
		ZOffset: -512
	turret: apctur
		Facings: 32
		ZOffset: -512