crate:
	HiddenUnderShroud:
	Tooltip:
		Name: Crate
	Crate:
		Lifetime: 120
		TerrainTypes: Sand, Dune, Rock
	GiveCashCrateAction@1:
		Amount: 750
		SelectionShares: 25
		UseCashTick: yes
	GiveCashCrateAction@2:
		Amount: 1000
		SelectionShares: 50
		UseCashTick: yes
	GiveCashCrateAction@3:
		Amount: 1500
		SelectionShares: 25
		UseCashTick: yes
	ExplodeCrateAction@1:
		Weapon: CrateExplosion
		SelectionShares: 5
	HideMapCrateAction:
		SelectionShares: 5
		Effect: hide-map
	LevelUpCrateAction:
		SelectionShares: 40
	RevealMapCrateAction:
		SelectionShares: 2
		Effect: reveal-map
	GiveUnitCrateAction@Trike:
		SelectionShares: 20
		Units: trike
		Prerequisites: techlevel.low, Light
	GiveUnitCrateAction@Raider:
		SelectionShares: 15
		Units: raider
		ValidRaces: ordos
		Prerequisites: techlevel.low, Light
	GiveUnitCrateAction@Quad:
		SelectionShares: 40
		Units: quad
		Prerequisites: techlevel.medium, Light, Outpost
	GiveUnitCrateAction@CombatA:
		SelectionShares: 10
		Units: combata
		ValidRaces: atreides
		Prerequisites: techlevel.low, Heavy
	GiveUnitCrateAction@CombatH:
		SelectionShares: 10
		Units: combath
		ValidRaces: harkonnen
		Prerequisites: techlevel.low, Heavy
	GiveUnitCrateAction@CombatO:
		SelectionShares: 10
		Units: combato
		ValidRaces: ordos
		Prerequisites: techlevel.low, Heavy
	GiveUnitCrateAction@SiegeTank:
		SelectionShares: 10
		Units: siegetank
		Prerequisites: techlevel.medium, Heavy, Outpost
	GiveUnitCrateAction@MissileTank:
		SelectionShares: 10
		Units: missiletank
		Prerequisites: techlevel.high, Hitech
	GiveUnitCrateAction@StealthRaider:
		SelectionShares: 7
		Units: stealthraider
		ValidRaces: ordos
		Prerequisites: techlevel.medium, Hitech
	GiveUnitCrateAction@Fremen:
		SelectionShares: 5
		Units: fremen,fremen
		ValidRaces: atreides
		Prerequisites: techlevel.high, Palace
	GiveUnitCrateAction@Sardaukar:
		SelectionShares: 8
		Units: sardaukar,sardaukar
		ValidRaces: harkonnen
		Prerequisites: techlevel.high, Palace
	GiveUnitCrateAction@Saboteur:
		SelectionShares: 3
		Units: saboteur,saboteur
		ValidRaces: ordos
		Prerequisites: techlevel.high, Palace
	GiveUnitCrateAction@SonicTank:
		SelectionShares: 5
		Units: sonictank
		ValidRaces: atreides
		Prerequisites: techlevel.high, Research
	GiveUnitCrateAction@Devast:
		SelectionShares: 2
		Units: devast
		ValidRaces: harkonnen
		Prerequisites: techlevel.high, Research
	GiveUnitCrateAction@DeviatorTank:
		SelectionShares: 5
		Units: deviatortank
		ValidRaces: ordos
		Prerequisites: techlevel.high, Research
	GiveMcvCrateAction:
		SelectionShares: 0
		NoBaseSelectionShares: 9001
		Units: mcv
	RenderSprites:
		Palette: effect
	WithCrateBody:
	Passenger:
	CustomSelectionSize:
		CustomBounds: 20,20

mpspawn:
	AlwaysVisible:
	Immobile:
		OccupiesSpace: false
	RenderSpritesEditorOnly:
	WithSpriteBody:
	BodyOrientation:

waypoint:
	AlwaysVisible:
	Immobile:
		OccupiesSpace: false
	RenderSpritesEditorOnly:
	WithSpriteBody:
	BodyOrientation:

^carryall.colorpicker:
	Inherits: carryall
	Helicopter:
		InitialFacing: 104
	RenderSprites:
		Image: carryall
		Palette: colorpicker

camera:
	AlwaysVisible:
	Immobile:
		OccupiesSpace: false
	Health:
		HP: 1000
	RevealsShroud:
		Range: 8c0
		Type: CenterPosition
	BodyOrientation:

wormspawner:
	AlwaysVisible:
	Immobile:
		OccupiesSpace: false
	RenderSpritesEditorOnly:
	WithSpriteBody:
	BodyOrientation:
	WormSpawner:

upgrade.conyard:
	AlwaysVisible:
	Tooltip:
		Name: Construction Yard Upgrade
		Description: Unlocks new construction options
	Buildable:
		BuildPaletteOrder: 50
		Queue: Upgrade
		BuildLimit: 1
	Valued:
		Cost: 1000
	RenderSprites:
		Image: conyard.harkonnen
		RaceImages:
			atreides: conyard.atreides
			ordos: conyard.ordos
			corrino: conyard.corrino
	ProvidesPrerequisite@upgradename:

upgrade.barracks:
	AlwaysVisible:
	Tooltip:
		Name: Barracks Upgrade
		Description: Unlocks additional infantry
	Buildable:
		BuildPaletteOrder: 50
		Prerequisites: barracks
		Queue: Upgrade
		BuildLimit: 1
	Valued:
		Cost: 500
	RenderSprites:
		Image: barracks.harkonnen
		RaceImages:
			atreides: barracks.atreides
			ordos: barracks.ordos
	ProvidesPrerequisite@upgradename:

upgrade.light:
	AlwaysVisible:
	Tooltip:
		Name: Light Factory Upgrade
		Description: Unlocks additional light units
	Buildable:
		BuildPaletteOrder: 50
		Prerequisites: light
		Queue: Upgrade
		BuildLimit: 1
	Valued:
		Cost: 400
	RenderSprites:
		Image: light.harkonnen
		RaceImages:
			atreides: light.atreides
			ordos: light.ordos
	ProvidesPrerequisite@upgradename:

upgrade.heavy:
	AlwaysVisible:
	Tooltip:
		Name: Heavy Factory Upgrade
		Description: Unlocks advanced technology and heavy weapons
	Buildable:
		BuildPaletteOrder: 50
		Prerequisites: heavy
		Queue: Upgrade
		BuildLimit: 1
	Valued:
		Cost: 800
	RenderSprites:
		Image: heavy.harkonnen
		RaceImages:
			atreides: heavy.atreides
			ordos: heavy.ordos
			corrino: heavy.corrino
	ProvidesPrerequisite@upgradename:

upgrade.hightech:
	AlwaysVisible:
	Tooltip:
		Name: High Tech Factory Upgrade
		Description: Unlocks the Air Strike superweapon
	Buildable:
		BuildPaletteOrder: 50
		Prerequisites: ~hightech.atreides, ~techlevel.superweapons
		Queue: Upgrade
		BuildLimit: 1
	Valued:
		Cost: 1500
	RenderSprites:
		Image: hightech.atreides
	ProvidesPrerequisite@upgradename:

