FACF:
	Inherits: ^FakeBuilding
	Buildable:
		BuildPaletteOrder: 940
		Queue: Defense
		Prerequisites: ~structures.france, ~techlevel.medium
	Tooltip:
		Icon: fake-icon
		Name: Fake Construction Yard
		Description: Looks like a Construction Yard.
		GenericName: Construction Yard
		GenericVisibility: Enemy
		GenericStancePrefix: False
	Building:
		Footprint: xxx xxx xxx
		Dimensions: 3,3
	Bib:
	RenderBuilding:
		Image: FACT
	Valued:
		Cost: 250

WEAF:
	Inherits: ^FakeBuilding
	Buildable:
		BuildPaletteOrder: 920
		Prerequisites: ~structures.france, ~techlevel.medium
		Queue: Defense
	Tooltip:
		Icon: fake-icon
		Name: Fake War Factory
		Description: Looks like a War Factory.
		GenericName: War Factory
		GenericVisibility: Enemy
		GenericStancePrefix: False
	Building:
		Footprint: xxx xxx
		Dimensions: 3,2
	Bib:
	RenderBuilding:
		Image: WEAP
	WithProductionDoorOverlay:
		Sequence: build-top
	Valued:
		Cost: 200

SYRF:
	Inherits: ^FakeBuilding
	Buildable:
		BuildPaletteOrder: 900
		Queue: Defense
		Prerequisites: ~structures.france, ~techlevel.medium
	Tooltip:
		Icon: fake-icon
		Name: Fake Shipyard
		Description: Looks like a Shipyard.
		GenericName: Shipyard
		GenericVisibility: Enemy
		GenericStancePrefix: False
	TargetableBuilding:
		TargetTypes: Ground, Water
	Building:
		Footprint: xxx xxx xxx
		Dimensions: 3,3
		Adjacent: 8
		TerrainTypes: Water
	RenderBuilding:
		Image: SYRD
	Valued:
		Cost: 100
	EditorTilesetFilter:
		ExcludeTilesets: INTERIOR

SPEF:
	Inherits: ^FakeBuilding
	TargetableBuilding:
		TargetTypes: Ground, Water
	Buildable:
		BuildPaletteOrder: 910
		Queue: Defense
		Prerequisites: ~disabled
	Tooltip:
		Icon: fake-icon
		Name: Fake Sub Pen
		Description: Looks like a Sub Pen.
		GenericName: Sub Pen
		GenericVisibility: Enemy
		GenericStancePrefix: False
	Building:
		Footprint: xxx xxx xxx
		Dimensions: 3,3
		Adjacent: 8
		TerrainTypes: Water
	RenderBuilding:
		Image: SPEN
	Valued:
		Cost: 100
	EditorTilesetFilter:
		ExcludeTilesets: INTERIOR

DOMF:
	Inherits: ^FakeBuilding
	Tooltip:
		Icon: fake-icon
		Name: Fake Radar Dome
		Description: Looks like a Radar Dome.
		GenericName: Radar Dome
		GenericVisibility: Enemy
		GenericStancePrefix: False
	Buildable:
		BuildPaletteOrder: 930
		Queue: Defense
		Prerequisites: ~structures.france, ~techlevel.medium
	Building:
		Footprint: xx xx
		Dimensions: 2,2
	Bib:
	RenderBuilding:
		Image: DOME
	Valued:
		Cost: 180
	RequiresPower:
	DisabledOverlay:

ATEF:
	Inherits: ^FakeBuilding
	Tooltip:
		Icon: fake-icon
		Name: Fake Allied Tech Center
		Description: Looks like an Allied Tech Center.
		GenericName: Allied Tech Center
		GenericVisibility: Enemy
		GenericStancePrefix: False
	Buildable:
		BuildPaletteOrder: 940
		Queue: Defense
		Prerequisites: ~structures.france, ~techlevel.unrestricted
	Building:
		Footprint: xx xx
		Dimensions: 2,2
	Bib:
	RenderBuilding:
		Image: ATEK
	Valued:
		Cost: 150
	RequiresPower:
	DisabledOverlay:

PDOF:
	Inherits: ^FakeBuilding
	Tooltip:
		Icon: fake-icon
		Name: Fake Chronosphere
		Description: Looks like a Chronosphere.
		GenericName: Chronosphere
		GenericVisibility: Enemy
		GenericStancePrefix: False
	Buildable:
		BuildPaletteOrder: 950
		Queue: Defense
		Prerequisites: ~structures.france, ~techlevel.unrestricted
		BuildLimit: 1
	Building:
		Footprint: xx xx
		Dimensions: 2,2
	RenderBuilding:
		Image: PDOX
	Bib:
		HasMinibib: Yes
	Valued:
		Cost: 150
	RequiresPower:
	DisabledOverlay:

MSLF:
	Inherits: ^FakeBuilding
	Tooltip:
		Icon: fake-icon
		Name: Fake Missile Silo
		Description: Looks like a Missile Silo.
		GenericName: Missile Silo
		GenericVisibility: Enemy
		GenericStancePrefix: False
	Buildable:
		BuildPaletteOrder: 960
		Queue: Defense
		Prerequisites: ~structures.france, ~techlevel.unrestricted
		BuildLimit: 1
	Building:
		Footprint: xx
		Dimensions: 2,1
	RenderBuilding:
		Image: MSLO
	Valued:
		Cost: 250
	RequiresPower:
	DisabledOverlay:

