clock:
	idle:
		Length: *

powerdown:
	disabled: speed
		Start: 3

120mm:
	idle:

50cal:
	idle:

explosion:
	piff: piff
		Length: *
	piffs: piffpiff
		Length: *
	water_piff: wpiff
		Length: *
	water_piffs: wpifpif
		Length: *
	small_explosion: veh-hit3
		Length: *
	med_explosion: veh-hit2
		Length: *
	small_explosion_air: flak
		Length: *
	med_explosion_air: veh-hit1
		Length: *
	large_splash: h2o_exp1
		Length: *
	napalm: napalm2
		Length: *
	nuke: atomsfx
		Length: *
	med_splash: h2o_exp2
		Length: *
	self_destruct: art-exp1
		Length: *
	artillery_explosion: art-exp1
		Length: *
	building: fball1
		Length: *
		Offset: 0,-9
	small_splash: h2o_exp3
		Length: *
	large_explosion: frag1
		Length: *
		Offset: -2,0
	small_napalm: napalm1
		Length: *
	corpse: corpse1
		Length: *
		Tick: 1600
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT

pips:
	groups:
		Start: 8
		Length: 10
	medic:
		Start: 20
#	ready:
#		Start: 3
#	hold:
#		Start: 4
	tag-fake:
		Start: 18
	tag-primary:
		Start: 2
	pip-empty: pips2
	pip-green: pips2
		Start: 1
	pip-yellow: pips2
		Start: 2
	pip-gray: pips2
		Start: 3
	pip-red: pips2
		Start: 4
	pip-blue: pips2
		Start: 5
	pip-disguise: pip-disguise
		Length: *
		Tick: 300

v2:
	idle:
		Facings: 32

rallypoint:
	flag:flagfly
		Length: *
		Offset: 11,-5
	circles:fpls
		Length: *

beacon:
	arrow: mouse
		Start: 5
		Offset: 1,-12
	circles: fpls
		Length: *
	atomicon: lores-atomicon
		Length: *
		Offset: 0,-42
	pbmbicon: lores-pbmbicon
		Length: *
		Offset: 0,-42
	camicon: lores-camicon
		Length: *
		Offset: 0,-42
	pinficon: lores-pinficon
		Length: *
		Offset: 0,-42
	clock: beaconclock
		Length: *
		Offset: 0,-42

smoke_m:
	idle:
		Length: *
		Offset: 2, -5
		ZOffset: 512
	loop:
		Start: 49
		Length: 42
		Offset: 2, -5
		ZOffset: 512
	end:
		Length: 26
		Offset: 2, -5
		ZOffset: 512

dragon:
	idle:
		Facings: 32

smokey:
	idle:
		Length: *
		ZOffset: 1023

bomb:
	idle:
		Length: *

missile:
	idle:
		Facings: 32

litning:
	bright:
		Length: 4
	dim:
		Start: 4
		Length: 4

fb1:
	idle: 
		Length: *

moveflsh:
	idle:
		Length: *
		Tick: 80
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT

select:
	repair:
		Start: 2

poweroff:
	offline:
		Length: *
		Tick: 160

allyrepair:
	repair:
		Length: *
		Tick: 160

tabs:
	left-normal:
	left-pressed:
		Start: 1

sputnik:
	idle:
		Length: *
		Offset: -4,0

dd-crnr:
	idle:
		Length: *
	top-left:
	top-right:
		Start: 1
	bottom-left:
		Start: 2
	bottom-right:
		Start: 3

fb2:
	idle:
		Length: *

fb3:
	idle:
		Facings: 32
fb4:
	idle:
		Length: *

scrate:
	idle:
		ZOffset: -511
	land:
		Start: 1
		ZOffset: -511
	water:
		Start: 2
		Length: 4
		Tick: 500
		ZOffset: -511

wcrate:
	idle:
		ZOffset: -511

xcratea:
	idle:
		ZOffset: -511
	land:
		Start: 1
		ZOffset: -511
	water:
		Start: 2
		Length: 4
		Tick: 500
		ZOffset: -511

xcrateb:
	idle:
		ZOffset: -511
	land:
		Start: 1
		ZOffset: -511
	water:
		Start: 2
		Length: 4
		Tick: 500
		ZOffset: -511

xcratec:
	idle:
		ZOffset: -511
	land:
		Start: 1
		ZOffset: -511
	water:
		Start: 2
		Length: 4
		Tick: 500
		ZOffset: -511

xcrated:
	idle:
		ZOffset: -511
	land:
		Start: 1
		ZOffset: -511
	water:
		Start: 2
		Length: 4
		Tick: 500
		ZOffset: -511

crate-effects:
	speed: speed
		Length: *
	dollar: dollar
		Length: *
	reveal-map: earth
		Length: *
	hide-map: empulse
		Length: *
	fpower: fpower
		Length: *
	gps: gpsbox
		Length: *
	invuln: invulbox
		Length: *
	heal: invun
		Length: *
	nuke: missile2
		Length: *
	parabombs: parabox
		Length: *
	sonar: sonarbox
		Length: *
	stealth: stealth2
		Length: *
	timequake: tquake
		Length: *
	armor: armor
		Length: *
	chrono: chronbox
		Length: *
	airstrike: deviator
		Length: *
	levelup: levelup
		Length: *
		Tick: 200

parach:
	open:
		Length: 5
	idle:
		Start: 5
		Length: 11

parach-shadow:
	idle:
		Length: *

atomicup:
	idle:
		Length: *

atomicdn:
	idle:
		Length: *

bomblet:
	idle:
		Length: *

parabomb:
	open:
		Length: 8
	idle:
		Start: 8
		Length: 5

smokland:
	open: playersmoke
		Length: 60
		Tick: 120
		ZOffset: 1023
	idle: playersmoke
		Start: 60
		Length: 32
		Tick: 120
		ZOffset: 1023

fire:
	1: fire1
		Length: *
		Offset: 0,-3
		ZOffset: 1023
	2: fire2
		Length: *
		Offset: 0,-3
		ZOffset: 1023
	3: fire3
		Length: *
		Offset: 0,-3
		ZOffset: 1023
	4: fire4
		Length: *
		Offset: 0,-3
		ZOffset: 1023

rank:
	rank:
		Length: *

iconchevrons:
	veteran:

atomic:
	up: atomicup
		Length: *
	down: atomicdn
		Length: *

bubbles:
	idle:
		Length: *
		Tick: 220

mpspawn:
	idle:
		Length: *

waypoint:
	idle:
		Length: *

camera:
	idle:
		Length: *

gpsdot:
	Infantry:
	Vehicle:
		Start: 1
	Ship:
		Start: 2
	Helicopter:
		Start: 3
	Plane:
		Start: 4
	Harvester:
		Start: 5
	Structure:
		Start: 6

icon:
	abomb: atomicon
	invuln: infxicon
	chrono: warpicon
	spyplane: smigicon
	paratroopers: pinficon
	gps: gpssicon
	parabombs: pbmbicon
	sonar: sonricon

quee:
	idle:
		Length: 10
	damaged-idle:
		Start: 10
		Length: 10

lar1:
	idle:

lar2:
	idle:

minp:
	idle:
		ZOffset: -512
	icon: jmin

minv:
	idle:
		ZOffset: -512
	icon: jmin

overlay:
	build-valid-desert:
	build-valid-interior:
	build-valid-snow:
		Start: 2
	build-valid-temperat:
	build-invalid:
		Start: 1
	target-select:
		Start: 2
	target-valid-desert:
	target-valid-interior:
	target-valid-snow:
		Start: 2
	target-valid-temperat:
	target-invalid:
		Start: 1

resources:
	Defaults:
		Length: *
		UseTilesetExtension: true
		TilesetOverrides:
			INTERIOR: TEMPERAT
			DESERT: TEMPERAT
	gold01: gold01
	gold02: gold02
	gold03: gold03
	gold04: gold04
	gem01: gem01
	gem02: gem02
	gem03: gem03
	gem04: gem04

shroud:
	shroud: shadow
		Length: *

# Note: The order of smudges and craters determines
# the index that is mapped to them in maps
scorches:
	Defaults:
		Length: *
		UseTilesetExtension: true
		TilesetOverrides:
			INTERIOR: TEMPERAT
	sc1: sc1
	sc2: sc2
	sc3: sc3
	sc4: sc4
	sc5: sc5
	sc6: sc6

craters:
	Defaults:
		Length: *
		UseTilesetExtension: true
		TilesetOverrides:
			INTERIOR: TEMPERAT
	cr1: cr1
	cr2: cr2
	cr3: cr3
	cr4: cr4
	cr5: cr5
	cr6: cr6

mine:
	idle:
		UseTilesetExtension: true
		ZOffset: -512

gmine:
	idle:
		ZOffset: -512
		UseTilesetExtension: true
		TilesetOverrides:
			INTERIOR: TEMPERAT

railmine:
	idle:
		ZOffset: -512
		UseTilesetExtension: true
		TilesetOverrides:
			INTERIOR: TEMPERAT

ctflag:
	idle:
		Length: 9
		Tick: 50
		Offset: 0,-12
	bib: mbGAP
		Length: *
		UseTilesetExtension: true
