mcv:
	idle: DATA.R8
		Start: 1795
		Facings: -32
	icon: DATA.R8
		Start: 4023
		Offset: -30,-24

mcv.husk:
	idle: DATA.R8
		Start: 1795
		Facings: -32
		ZOffset: -1023

harvester:
	idle: DATA.R8
		Start: 1699
		Facings: -32
	harvest: DATA.R8
		Start: 3631
		Length: 6
		Facings: -8
		Tick: 80
		ZOffset: 1
		BlendMode: Multiply
	dock: DATA.R8
		Start: 3370
		Length: 10
	dock-loop: DATA.R8
		Start: 3380
	icon: DATA.R8
		Start: 4019
		Offset: -30,-24

harvester.husk:
	idle: DATA.R8
		Start: 1699
		Facings: -32
		ZOffset: -1023

trike:
	idle: DATA.R8
		Start: 1635
		Facings: -32
	unload: DATA.R8
		Start: 1635
		Facings: -32
	muzzle: DATA.R8
		Start: 3839
		Tick: 50
		Facings: -32
		BlendMode: Additive
	icon: DATA.R8
		Start: 4041
		Offset: -30,-24

quad:
	idle: DATA.R8
		Start: 1667
		Facings: -32
	unload: DATA.R8
		Start: 1667
		Facings: -32
	icon: DATA.R8
		Start: 4018
		Offset: -30,-24

siegetank:
	idle: DATA.R8
		Start: 1763
		Facings: -32
	turret: DATA.R8
		Start: 1891
		Facings: -32
	muzzle: DATA.R8
		Start: 3418
		Length: 3
		BlendMode: Additive
	icon: DATA.R8
		Start: 4026
		Offset: -30,-24

siegetank.husk:
	idle: DATA.R8
		Start: 1763
		Facings: -32
		ZOffset: -512
	turret: DATA.R8
		Start: 1891
		Facings: -32
		ZOffset: -512

missiletank:
	idle: DATA.R8
		Start: 1603
		Facings: -32
	icon: DATA.R8
		Start: 4024
		Offset: -30,-24

missiletank.husk:
	idle: DATA.R8
		Start: 1603
		Facings: -32
		ZOffset: -512

sonictank:
	idle: DATA.R8
		Start: 1827
		Facings: -32
	icon: DATA.R8
		Start: 4027
		Offset: -30,-24

sonictank.husk:
	idle: DATA.R8
		Start: 1827
		Facings: -32
		ZOffset: -512

combata:
	idle: DATA.R8
		Start: 1731
		Facings: -32
	turret: DATA.R8
		Start: 1859
		Facings: -32
	muzzle: DATA.R8
		Start: 3775
		Tick: 60
		Facings: -32
		BlendMode: Additive
	icon: DATA.R8
		Start: 4020
		Offset: -30,-24

combata.husk:
	idle: DATA.R8
		Start: 1731
		Facings: -32
		ZOffset: -512
	turret: DATA.R8
		Start: 1859
		Facings: -32
		ZOffset: -512

combath:
	idle: DATA.R8
		Start: 2051
		Facings: -32
	turret: DATA.R8
		Start: 2115
		Facings: -32
	muzzle: DATA.R8
		Start: 3775
		Tick: 60
		Facings: -32
		BlendMode: Additive
	icon: DATA.R8
		Start: 4021
		Offset: -30,-24

combath.husk:
	idle: DATA.R8
		Start: 2051
		Facings: -32
		ZOffset: -512
	turret: DATA.R8
		Start: 2115
		Facings: -32
		ZOffset: -512

combato:
	idle: DATA.R8
		Start: 2453
		Facings: -32
	turret: DATA.R8
		Start: 2485
		Facings: -32
	muzzle: DATA.R8
		Start: 3775
		Tick: 60
		Facings: -32
		BlendMode: Additive
	icon: DATA.R8
		Start: 4022
		Offset: -30,-24

combato.husk:
	idle: DATA.R8
		Start: 2453
		Facings: -32
		ZOffset: -512
	turret: DATA.R8
		Start: 2485
		Facings: -32
		ZOffset: -512

devast:
	idle: DATA.R8
		Start: 2083
		Facings: -32
	muzzle: DATA.R8
		Start: 3807
		Tick: 80
		Facings: -32
		BlendMode: Additive
	icon: DATA.R8
		Start: 4028
		Offset: -30,-24

devast.husk:
	idle: DATA.R8
		Start: 2083
		Facings: -32
		ZOffset: -512

raider:
	idle: DATA.R8
		Start: 2421
		Facings: -32
	unload: DATA.R8
		Start: 2421
		Facings: -32
	muzzle: DATA.R8
		Start: 3743
		Tick: 50
		Facings: -32
		BlendMode: Additive
	icon: DATA.R8
		Start: 4017
		Offset: -30,-24

stealthraider:
	idle: DATA.R8
		Start: 2421
		Facings: -32
	unload: DATA.R8
		Start: 2421
		Facings: -32
	muzzle: DATA.R8
		Start: 3743
		Tick: 50
		Facings: -32
		BlendMode: Additive
	icon: raidersicon.shp # 4282 in 1.06 DATA.R8

deviatortank:
	idle: DATA.R8
		Start: 2389
		Facings: -32
	icon: DATA.R8
		Start: 4025
		Offset: -30,-24

deviatortank.husk:
	idle: DATA.R8
		Start: 2389
		Facings: -32
		ZOffset: -512
