fact:
	build:
		Start: 4
		Length: 20
		Tick: 100
	idle:
		Length: 4
		Tick: 100
	damaged-idle:
		Start: 24
		Length: 4
		Tick: 100
	damaged-build:
		Start: 28
		Length: 20
		Tick: 100
	dead:
		Start: 48
		Tick: 800
	make: factmake
		Length: *
		Tick: 80
	bib: bib2
		UseTilesetExtension: true
		Length: *
	icon: facticnh

nuke:
	idle:
		Length: 4
		Tick: 1000
	damaged-idle:
		Start: 4
		Length: 4
		Tick: 1000
	dead:
		Start: 8
		Tick: 800
	make: nukemake
		Length: *
		Tick: 80
	bib: bib3
		UseTilesetExtension: true
		Length: *
	icon: nukeicnh.tem
		AddExtension: False

proc:
	idle:
		Length: 6
		Tick: 120
		Offset: 2,4
	damaged-idle:
		Start: 30
		Length: 6
		Tick: 120
		Offset: 2,4
	dead:
		Start: 60
		Tick: 800
		Offset: 2,4
	make: procmake
		Length: *
		Tick: 80
		Offset: 2,4
	resources: proctwr
		Length: 6
		Offset: -30,-17
	damaged-resources: proctwr
		Start: 6
		Length: 6
		Offset: -30,-17
	bib: bib2
		UseTilesetExtension: true
		Length: *
	icon: procicnh.tem
		AddExtension: False

silo:
	idle:
		Length: 5
		Offset: 0,-1
	damaged-idle:
		Start: 5
		Length: 5
		Offset: 0,-1
	dead:
		Start: 10
		Offset: 0,-1
		Tick: 800
	make: silomake
		Length: *
		Tick: 80
		Offset: 0,-1
	bib: mbSILO
		UseTilesetExtension: true
		TilesetOverrides:
			WINTER: TEMPERAT
			JUNGLE: TEMPERAT
			SNOW: TEMPERAT
		Length: *
		Offset: 0,1
	icon: siloicnh.tem
		AddExtension: False

hand:
	idle:
	damaged-idle:
		Start: 1
	dead:
		Start: 2
		Tick: 800
	make: handmake
		Length: *
		Tick: 80
	bib: bib3
		UseTilesetExtension: true
		Length: *
	icon: handicnh.tem
		AddExtension: False

pyle:
	idle:
		Length: 10
		Tick: 100		
	damaged-idle:
		Start: 10
		Length: 10
		Tick: 100		
	dead:
		Start: 20
		Tick: 800
	make: pylemake
		Length: *
		Tick: 80
	bib: bib3
		UseTilesetExtension: true
		Length: *
	icon: pyleicnh.tem
		AddExtension: False

weap:
	idle:
	damaged-idle:
		Start: 1
	dead:
		Start: 2
		Tick: 800
	build-top: weap2
		Length: 10
		ZOffset: -1024
	damaged-build-top: weap2
		Start: 10
		Length: 10
		ZOffset: -1024
	make: weapmake
		Length: *
		Tick: 80
	bib: bib2
		UseTilesetExtension: true
		Length: *
	icon: weapicnh.tem
		AddExtension: False

afld:
	idle:
		Tick: 120
		ZOffset: -1023
	damaged-idle:
		Start: 16
		Tick: 120
		ZOffset: -1023
	active:
		Length: 16
		Tick: 120
		ZOffset: -1023
	damaged-active:
		Start: 16
		Length: 16
		Tick: 120
		ZOffset: -1023
	idle-dish: afld_d
		Length: 16
		Tick: 160
	damaged-idle-dish: afld_d
		Start: 16
		Length: 16
		Tick: 160
	dead:
		Start: 32
		ZOffset: -1023
		Tick: 800
	make: afldmake
		Length: *
		Tick: 80
	bib: bib1
		UseTilesetExtension: true
		Length: *
	icon: afldicnh.tem
		AddExtension: False

hq:
	idle:
		Length: 16
		Tick: 100
	damaged-idle:
		Start: 16
		Length: 16
		Tick: 100
	dead:
		Start: 32
		Tick: 800
	make: hqmake
		Length: *
		Tick: 80
	bib: bib3
		UseTilesetExtension: true
		Length: *
	icon: hqicnh.tem
		AddExtension: False

nuk2:
	idle:
		Length: 4
		Tick: 1000
	damaged-idle:
		Start: 4
		Length: 4
		Tick: 1000
	dead:
		Start: 8
		Tick: 800
	make: nuk2make
		Length: *
		Tick: 80
	bib: bib3
		UseTilesetExtension: true
		Length: *
	icon: nuk2icnh.tem
		AddExtension: False

hpad:
	idle:
		ZOffset: -1023
	damaged-idle:
		Start: 7
		ZOffset: -1023
	active:
		Start: 1
		Length: 6
		Tick: 100
		ZOffset: -1023
	damaged-active:
		Start: 8
		Length: 6
		Tick: 100		
		ZOffset: -1023
	dead:
		Start: 14
		ZOffset: -1023
		Tick: 800
	make: hpadmake
		Length: *
		Tick: 80
	icon: hpadicnh.tem
		AddExtension: False

fix:
	idle:
		ZOffset: -1c511
	damaged-idle:
		Start: 7
		ZOffset: -1c511
	active:
		Length: 7
		ZOffset: -1c511
	damaged-active:
		Start: 7
		Length: 7
		ZOffset: -1c511
	dead:
		Start: 14
		ZOffset: -1c511
		Tick: 800
	make: fixmake
		Length: 14
		Tick: 60
	bib: mbFIX
		UseTilesetExtension: true
		TilesetOverrides:
			WINTER: TEMPERAT
			JUNGLE: TEMPERAT
			SNOW: TEMPERAT
		Length: *
		Offset: 0,-9
	icon: fixicnh.tem
		AddExtension: False

eye:
	idle:
		Length: 16
		Tick: 100
	damaged-idle:
		Start: 16
		Length: 16
		Tick: 100
	dead:
		Start: 32
		Tick: 800
	make: eyemake
		Length: *
		Tick: 80
	bib: bib3
		UseTilesetExtension: true
		Length: *
	icon: eyeicnh.tem
		AddExtension: False

tmpl:
	idle:
	damaged-idle:
		Start: 5
	active:
		Length: 5
	damaged-active:
		Start: 5
		Length: 5
	dead:
		Start: 10
		Tick: 800
	make: tmplmake
		Length: *
		Tick: 60
	bib: bib2
		UseTilesetExtension: true
		Length: *
	icon: tmplicnh.tem
		AddExtension: False

obli:
	idle:
	damaged-idle:
		Start: 4
	active:
		Length: 4
		Tick: 680
	damaged-active:
		Start: 4
		Length: 4
		Tick: 680
	dead:
		Start: 8
		Tick: 800
	make: oblimake
		Length: 13
		Tick: 80
	bib: mbOBLI
		UseTilesetExtension: true
		TilesetOverrides:
			WINTER: TEMPERAT
			JUNGLE: TEMPERAT
			SNOW: TEMPERAT
		Length: *
		Offset: -1,-3
	icon: obliicnh.tem
		AddExtension: False

brik:
	idle:
		Length: 16
	scratched-idle:
		Start: 16
		Length: 16
	damaged-idle:
		Start: 32
		Length: 16
	icon: brikicnh.tem
		AddExtension: False

sbag:
	idle:
		Length: 16
	icon: sbagicnh.tem
		AddExtension: False

cycl:
	idle:
		Length: 16
	damaged-idle:
		Start: 16
		Length: 16
	icon: cyclicnh.tem
		AddExtension: False

barb:
	idle:
		Length: 16
	damaged-idle:
		Start: 16
		Length: 16

wood:
	idle:
		Length: 16
	damaged-idle:
		Start: 16
		Length: 16

gun:
	idle:
		Facings: 32
	recoil:
		Start: 32
		Facings: 32
	damaged-idle:
		Start: 64
		Facings: 32
	damaged-recoil:
		Start: 96
		Facings: 32
	make: gunmake
		Length: *
		Tick: 80
	muzzle: gunfire2
		Length: *
	bib: mbGUN
		UseTilesetExtension: true
		TilesetOverrides:
			WINTER: TEMPERAT
			JUNGLE: TEMPERAT
			SNOW: TEMPERAT
		Length: *
		Offset: -1,-1
	icon: gunicnh.tem
		AddExtension: False

sam:
	closed-idle:
		Start:0
	opening:
		Start: 1
		Length: 16
		Tick: 30
	idle:
		Start: 17
		Facings: 32
	closing:
		Start: 50
		Length: 14
		Tick: 30
	damaged-closed-idle:
		Start:64
	damaged-opening:
		Start: 65
		Length: 16
		Tick: 30
	damaged-idle:
		Start: 81
		Facings: 32
	damaged-closing:
		Start: 114
		Length: 14
		Tick: 30
	dead:
		Start: 128
		Tick: 800
	make: sammake
		Length: 20
		Tick: 30
	muzzle: samfire
		Length: 18
		Facings: 8
	icon: samicnh.tem
		AddExtension: False

gtwr:
	idle:
	damaged-idle:
		Start: 1
	dead:
		Start: 2
		Tick: 800
	make: gtwrmake
		Length: *
		Tick: 80
	muzzle: minigun
		Length: 6
		Facings: 8
	bib: mbGTWR
		UseTilesetExtension: true
		TilesetOverrides:
			WINTER: TEMPERAT
			JUNGLE: TEMPERAT
			SNOW: TEMPERAT
		Length: *
		Offset: 0,-2
	icon: gtwricnh.tem
		AddExtension: False

atwr:
	idle:
		Offset: 0,-1
	damaged-idle:
		Start: 1
		Offset: 0,-1
	dead:
		Start: 2
		Offset: 0,-1
		Tick: 800
	make: atwrmake
		Length: *
		Tick: 80
		Offset: 0,-1
	muzzle: gunfire2
		Length: *
		Offset: 0,-1
	bib: mbGTWR
		UseTilesetExtension: true
		TilesetOverrides:
			WINTER: TEMPERAT
			JUNGLE: TEMPERAT
			SNOW: TEMPERAT
		Length: *
		Offset: -3,0
	icon: atwricnh.tem
		AddExtension: False

hosp:
	idle:
		Length: 4
		Tick: 100
		Offset: 0,-2
	damaged-idle:
		Start: 4
		Length: 4
		Offset: 0,-2
	make: hospmake
		Length: *
		Tick: 80
		Offset: 0,-2
	bib: mbHOSP
		UseTilesetExtension: true
		TilesetOverrides:
			WINTER: TEMPERAT
			JUNGLE: TEMPERAT
			SNOW: TEMPERAT
		Length: *
		Offset: 0,1

hosp.husk:
	idle: hosp
		Start: 8
	bib: mbHOSP
		UseTilesetExtension: true
		TilesetOverrides:
			WINTER: TEMPERAT
			JUNGLE: TEMPERAT
			SNOW: TEMPERAT
		Length: *
		Offset: 0,1

bio:
	idle:
	damaged-idle:
		Start: 1
	make: biomake
		Length: *
		Tick: 80

bio.husk:
	idle: bio
		Start: 2

miss:
	idle:
		Offset: 0,-1
	damaged-idle:
		Start: 1
		Offset: 0,-1
	make: missmake
		Length: *
		Tick: 80
		Offset: 0,-1
	bib: mbMISS
		UseTilesetExtension: true
		TilesetOverrides:
			WINTER: TEMPERAT
			JUNGLE: TEMPERAT
			SNOW: TEMPERAT
		Length: *
		Offset: 0,1
	icon: missicnh

miss.husk:
	idle: miss
		Start: 2
	bib: mbMISS
		UseTilesetExtension: true
		TilesetOverrides:
			WINTER: TEMPERAT
			JUNGLE: TEMPERAT
			SNOW: TEMPERAT
		Length: *
		Offset: 0,1
