spicebloom:
	HiddenUnderShroud:
	RenderBuilding:
	Building:
		Footprint: x
		Dimensions: 1,1
	AppearsOnRadar:
	Tooltip:
		Name: Spice Bloom
	SeedsResource:
		ResourceType: Spice
		Interval: 75
	WithActiveAnimation:
	RadarColorFromTerrain:
		Terrain: Spice
	BodyOrientation:
	WithMakeAnimation:

sandworm:
	Tooltip:
		Name: Sandworm
		Description: Attracted by vibrations in the sand.\nWill eat units whole and has a large appetite.
	Health:
		HP: 1200
		Radius: 3
	Armor:
		Type: None
	Mobile:
		Speed: 50
		TerrainSpeeds:
			Sand: 100
			Dune: 100
			Spice: 100
	TargetableUnit:
		TargetTypes: Ground
	WithFacingSpriteBody:
	WithAttackOverlay:
		Sequence: sand
	BodyOrientation:
	HiddenUnderFog:
	AppearsOnRadar:
		UseLocation: yes
	AttackSwallow:
		AttackRequiresEnteringCell: true
		IgnoresVisibility: true
	Armament:
		Weapon: WormJaw
	Sandworm:
		WanderMoveRadius: 5
	IgnoresCloak:
	AnnounceOnSeen:
		Notification: WormSign
		PingRadar: True
	RenderSprites:
	AutoSelectionSize:

sietch:
	Inherits: ^Building
	Tooltip:
		Name: Fremen Sietch
	Building:
		Footprint: xx xx
		Dimensions: 2,2
		TerrainTypes: Cliff
	Health:
		HP: 400
	Armor:
		Type: Concrete
	RevealsShroud:
		Range: 10c0
	-GivesBuildableArea:
	-Sellable:
	-ExternalCapturable:
	-ExternalCapturableBar:
	Power:
		Amount: 0
	ProvidesPrerequisite@buildingname:
	-WithMakeAnimation:
	-WithCrumbleOverlay:

