carryall.reinforce:
	Inherits: ^Plane
	Valued:
		Cost: 1200
	Tooltip:
		Name: Carryall
		Description: Large winged, planet-bound ship\n  Automatically lifts harvesters.
	Health:
		HP: 250
	Armor:
		Type: Light
	Helicopter:
		CruiseAltitude: 2100
		InitialFacing: 0
		ROT: 4
		Speed: 160
		LandableTerrainTypes: Sand, Rock, Transition, Spice, Dune
		RepairBuildings: repair
		RearmBuildings:
		Repulsable: False
		LandAltitude: 100
		LandWhenIdle: False
	LeavesHusk:
		HuskActor: carryall.husk
	Carryall:
		Automatic: False
	RenderSprites:
		Image: carryall

carryall:
	Inherits: carryall.reinforce
	Carryall:
		Automatic: True
	Buildable:
		Queue: Aircraft
		BuildPaletteOrder: 120

carryall.infantry:
	Inherits: ^Plane
	ParaDrop:
		DropRange: 5c0
		ChuteSound:
	Health:
		HP: 200
	Armor:
		Type: Light
	RevealsShroud:
		Range: 12c0
		Type: CenterPosition
	Plane:
		ROT: 4
		Speed: 280
		RepairBuildings: repair
		RearmBuildings:
		Repulsable: False
	Cargo:
		MaxWeight: 5
		Types: Infantry
	Tooltip:
		Name: Carryall
	LeavesHusk:
		HuskActor: carryall.infantry.husk
	RejectsOrders:
	RenderSprites:
		Image: carryall

frigate:
	Inherits: ^Plane
	ParaDrop:
		DropRange: 1c0
	Tooltip:
		Name: Frigate
		Description: Supply spacecraft
	Plane:
		ROT: 5
		Speed: 350
		RepairBuildings: repair
		RearmBuildings:
		Repulsable: False
	Health:
		HP: 500
	-AppearsOnRadar:
	Armor:
		Type: Heavy
	Cargo:
		MaxWeight: 20
		PipCount: 10
	DamageMultiplier@INVULNERABLE:
		Modifier: 0
	FlyAwayOnIdle:
	RejectsOrders:

orni:
	Inherits: ^Plane
	Valued:
		Cost: 1000
	Tooltip:
		Name: Ornithopter
		Description: Helicopter Gunship with Chainguns.\n  Strong vs Infantry, Light Vehicles.\n  Weak vs Tanks
	Health:
		HP: 150
	Armor:
		Type: Light
	RevealsShroud:
		Range: 10c0
		Type: CenterPosition
	Armament:
		Weapon: ChainGun
		LocalOffset: 85,-213,-85
	AttackHeli:
		FacingTolerance: 20
	Helicopter:
		LandWhenIdle: false
		InitialFacing: 20
		ROT: 6
		Speed: 280
		RepairBuildings: repair
		RearmBuildings:
	LeavesHusk:
		HuskActor: orni.husk
	SelectionDecorations:
	Selectable:
		Bounds: 32,32
	TargetableAircraft:
		TargetTypes: Air
		GroundedTargetTypes: Ground
	Voiced:
		VoiceSet: GenericVoice

orni.bomber:
	Inherits: ^Plane
	AttackBomber:
	Armament:
		Weapon: Napalm
	Health:
		HP: 100
	Armor:
		Type: Light
	Plane:
		ROT: 5
		Speed: 350
		RepairBuildings: repair
		RearmBuildings:
		Repulsable: False
	AmmoPool:
		Ammo: 5
	Tooltip:
		Name: Ornithopter
	LeavesHusk:
		HuskActor: orni.bomber.husk
	RejectsOrders:
	RenderSprites:
		Image: orni

orni.husk:
	Inherits: ^AircraftHusk
	Tooltip:
		Name: Ornithopter
	Helicopter:
		ROT: 6
		Speed: 280
		RepairBuildings:
		RearmBuildings:
	RenderSprites:
		Image: orni

orni.bomber.husk:
	Inherits: ^AircraftHusk
	Tooltip:
		Name: Ornithopter
	Plane:
		ROT: 5
		Speed: 350
		RepairBuildings:
		RearmBuildings:
	RenderSprites:
		Image: orni

carryall.husk:
	Inherits: ^AircraftHusk
	Tooltip:
		Name: Carryall
	Helicopter:
		ROT: 4
		Speed: 210
		RepairBuildings:
		RearmBuildings:
	RenderSprites:
		Image: carryall

carryall.infantry.husk:
	Inherits: ^AircraftHusk
	Tooltip:
		Name: Carryall
	Plane:
		ROT: 4
		Speed: 280
		RepairBuildings:
		RearmBuildings:
	RenderSprites:
		Image: carryall

