Initialize engine version: 2017.1.0f3 (472613c02cf7)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82)
    Vendor:   NVIDIA
    VRAM:     3072 MB
    Driver:   21.21.13.7878
Begin MonoManager ReloadAssembly
Platform assembly: E:\BaiduNetdiskDownload\Basement.v0.6.3\Basement.v0.6.3\Basement_32_Data\Managed\UnityEngine.dll (this message is harmless)
Loading E:\BaiduNetdiskDownload\Basement.v0.6.3\Basement.v0.6.3\Basement_32_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: E:\BaiduNetdiskDownload\Basement.v0.6.3\Basement.v0.6.3\Basement_32_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading E:\BaiduNetdiskDownload\Basement.v0.6.3\Basement.v0.6.3\Basement_32_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: E:\BaiduNetdiskDownload\Basement.v0.6.3\Basement.v0.6.3\Basement_32_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading E:\BaiduNetdiskDownload\Basement.v0.6.3\Basement.v0.6.3\Basement_32_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: E:\BaiduNetdiskDownload\Basement.v0.6.3\Basement.v0.6.3\Basement_32_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading E:\BaiduNetdiskDownload\Basement.v0.6.3\Basement.v0.6.3\Basement_32_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: E:\BaiduNetdiskDownload\Basement.v0.6.3\Basement.v0.6.3\Basement_32_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading E:\BaiduNetdiskDownload\Basement.v0.6.3\Basement.v0.6.3\Basement_32_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: E:\BaiduNetdiskDownload\Basement.v0.6.3\Basement.v0.6.3\Basement_32_Data\Managed\UnityEngine.Timeline.dll (this message is harmless)
Loading E:\BaiduNetdiskDownload\Basement.v0.6.3\Basement.v0.6.3\Basement_32_Data\Managed\UnityEngine.Timeline.dll into Unity Child Domain
Platform assembly: E:\BaiduNetdiskDownload\Basement.v0.6.3\Basement.v0.6.3\Basement_32_Data\Managed\DOTween.dll (this message is harmless)
Loading E:\BaiduNetdiskDownload\Basement.v0.6.3\Basement.v0.6.3\Basement_32_Data\Managed\DOTween.dll into Unity Child Domain
Platform assembly: E:\BaiduNetdiskDownload\Basement.v0.6.3\Basement.v0.6.3\Basement_32_Data\Managed\DOTween43.dll (this message is harmless)
Loading E:\BaiduNetdiskDownload\Basement.v0.6.3\Basement.v0.6.3\Basement_32_Data\Managed\DOTween43.dll into Unity Child Domain
Platform assembly: E:\BaiduNetdiskDownload\Basement.v0.6.3\Basement.v0.6.3\Basement_32_Data\Managed\DOTween46.dll (this message is harmless)
Loading E:\BaiduNetdiskDownload\Basement.v0.6.3\Basement.v0.6.3\Basement_32_Data\Managed\DOTween46.dll into Unity Child Domain
Platform assembly: E:\BaiduNetdiskDownload\Basement.v0.6.3\Basement.v0.6.3\Basement_32_Data\Managed\DOTween50.dll (this message is harmless)
Loading E:\BaiduNetdiskDownload\Basement.v0.6.3\Basement.v0.6.3\Basement_32_Data\Managed\DOTween50.dll into Unity Child Domain
Platform assembly: E:\BaiduNetdiskDownload\Basement.v0.6.3\Basement.v0.6.3\Basement_32_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
Loading E:\BaiduNetdiskDownload\Basement.v0.6.3\Basement.v0.6.3\Basement_32_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
Platform assembly: E:\BaiduNetdiskDownload\Basement.v0.6.3\Basement.v0.6.3\Basement_32_Data\Managed\Rewired_Core.dll (this message is harmless)
Loading E:\BaiduNetdiskDownload\Basement.v0.6.3\Basement.v0.6.3\Basement_32_Data\Managed\Rewired_Core.dll into Unity Child Domain
Platform assembly: E:\BaiduNetdiskDownload\Basement.v0.6.3\Basement.v0.6.3\Basement_32_Data\Managed\Rewired_Windows_Lib.dll (this message is harmless)
Loading E:\BaiduNetdiskDownload\Basement.v0.6.3\Basement.v0.6.3\Basement_32_Data\Managed\Rewired_Windows_Lib.dll into Unity Child Domain
Platform assembly: E:\BaiduNetdiskDownload\Basement.v0.6.3\Basement.v0.6.3\Basement_32_Data\Managed\System.dll (this message is harmless)
Platform assembly: E:\BaiduNetdiskDownload\Basement.v0.6.3\Basement.v0.6.3\Basement_32_Data\Managed\System.Core.dll (this message is harmless)
- Completed reload, in  0.025 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 3.368383 ms
Non platform assembly: data-165EC048 (this message is harmless)
Fallback handler could not load library E:/BaiduNetdiskDownload/Basement.v0.6.3/Basement.v0.6.3/Basement_32_Data/Mono/data-165EC048.dll
Non platform assembly: data-1241C548 (this message is harmless)
Fallback handler could not load library E:/BaiduNetdiskDownload/Basement.v0.6.3/Basement.v0.6.3/Basement_32_Data/Mono/data-1241C548.dll
Non platform assembly: data-13FE0020 (this message is harmless)
Fallback handler could not load library E:/BaiduNetdiskDownload/Basement.v0.6.3/Basement.v0.6.3/Basement_32_Data/Mono/data-13FE0020.dll
Rewired: Searching for compatible XInput library...
Fallback handler could not load library E:/BaiduNetdiskDownload/Basement.v0.6.3/Basement.v0.6.3/Basement_32_Data/Mono/xinput1_4.dll
Fallback handler could not load library E:/BaiduNetdiskDownload/Basement.v0.6.3/Basement.v0.6.3/Basement_32_Data/Mono/.\xinput1_4.dll
Fallback handler could not load library E:/BaiduNetdiskDownload/Basement.v0.6.3/Basement.v0.6.3/Basement_32_Data/Mono/xinput1_4.dll
Fallback handler could not load library E:/BaiduNetdiskDownload/Basement.v0.6.3/Basement.v0.6.3/Basement_32_Data/Mono/xinput1_4
Fallback handler could not load library E:/BaiduNetdiskDownload/Basement.v0.6.3/Basement.v0.6.3/Basement_32_Data/Mono/.\xinput1_4
Fallback handler could not load library E:/BaiduNetdiskDownload/Basement.v0.6.3/Basement.v0.6.3/Basement_32_Data/Mono/xinput1_4
Fallback handler could not load library E:/BaiduNetdiskDownload/Basement.v0.6.3/Basement.v0.6.3/Basement_32_Data/Mono/libxinput1_4.dll
Fallback handler could not load library E:/BaiduNetdiskDownload/Basement.v0.6.3/Basement.v0.6.3/Basement_32_Data/Mono/.\libxinput1_4.dll
Fallback handler could not load library E:/BaiduNetdiskDownload/Basement.v0.6.3/Basement.v0.6.3/Basement_32_Data/Mono/libxinput1_4.dll
Rewired: Found Xinput1_3.dll.
Platform assembly: E:\BaiduNetdiskDownload\Basement.v0.6.3\Basement.v0.6.3\Basement_32_Data\Managed\System.Xml.dll (this message is harmless)
[StreamingAssetManager] LoadInternal Started
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StreamingAssetManager] LoadInternal Complete
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StreamingAssetManager] LoadingUserData Started
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StreamingAssetManager] LoadingUserData Complete
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StreamingAssetManager] All Data Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.785011 ms
WindowsVideoMedia error 0xc00d36c4 while reading E:/BaiduNetdiskDownload/Basement.v0.6.3/Basement.v0.6.3/Basement_32_Data/sharedassets1.resource

Context: CreateObjectFromByteStream
Error details: The byte stream type of the given URL is unsupported.
Track types:

 
(Filename:  Line: 2275)

WindowsVideoMedia error 0xc00d36c4 while reading E:/BaiduNetdiskDownload/Basement.v0.6.3/Basement.v0.6.3/Basement_32_Data/sharedassets1.resource

Context: CreateObjectFromByteStream
Error details: The byte stream type of the given URL is unsupported.
Track types:

 
(Filename:  Line: 2275)

[StreamedSaves] loaded save
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GameUtilities] Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Window: focus MainMenu
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 213 unused Assets to reduce memory usage. Loaded Objects now: 9349.
Total: 23.744902 ms (FindLiveObjects: 0.562136 ms CreateObjectMapping: 1.231786 ms MarkObjects: 21.698069 ms  DeleteObjects: 0.252569 ms)

Window: focus lost MainMenu
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Selected: tutorial_1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StreamedSaves] disk write 2.744536
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Window: focus MainMenu
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The referenced script on this Behaviour (Game Object 'TaskPanel') is missing!
 
(Filename:  Line: 1758)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.653340 ms
[Location] fromSave: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[LockManger]Init from default
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::LockStateUpdater] update state: UITimeControls - True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::LockStateUpdater] update state: UITopbarDrugAll - True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Money::MoneyStorageManager]: AddMoneyStorage 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Track::StatisticsTracker] tracked: earn_money = 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Track::StatisticsTracker] tracked: max_money = 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Money::MoneyStorageManager]: TryProcessTransaction amount: 425
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Money::MoneyStorageManager]: TryProccessTransactionInStorages: amount: 425 pick: PickingAttribute
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Money::MoneyStorageManager]: + diff 575
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Money::MoneyStorageManager]: TryProcessTransaction result: True amount: 425
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Track::StatisticsTracker] tracked: earn_money = 425
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Track::StatisticsTracker] tracked: max_money = 425
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Track::StatisticsTracker] tracked: money_balance = 425
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Settings::SpriteBase] no such sprite: room_cell
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Settings::SpriteBase] no such sprite: room_cell
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Settings::SpriteBase] no such sprite: room_cell
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Settings::SpriteBase] no such sprite: electricity_foreground_0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Settings::SpriteBase] no such sprite: electricity_locked_0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Settings::Database] no such key: electricity_4 in NamedAnimationOverrideController database
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Track::StatisticsTracker] tracked: build_r_electricity_02 = 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Track::StatisticsTracker] tracked: rooms_number_r_electricity_02 = 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Settings::SpriteBase] no such sprite: sell_1_foreground_0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Settings::SpriteBase] no such sprite: sell_1_locked_0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Settings::Database] no such key: sell_1_5 in NamedAnimationOverrideController database
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Track::StatisticsTracker] tracked: build_r_sell_02 = 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Track::StatisticsTracker] tracked: rooms_number_r_sell_02 = 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Settings::SpriteBase] no such sprite: storage_foreground_0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Settings::SpriteBase] no such sprite: storage_locked_0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Settings::Database] no such key: storage_1 in NamedAnimationOverrideController database
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Track::StatisticsTracker] tracked: build_storage = 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Track::StatisticsTracker] tracked: rooms_number_storage = 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Track::StatisticsTracker] tracked: product_amount_Green = 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Track::StatisticsTracker] tracked: product_Green_in_bd_tonys_cellar = 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Track::StatisticsTracker] tracked: product_in_bd_tonys_cellar = 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Track::StatisticsTracker] tracked: product_amount_Purple = 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Track::StatisticsTracker] tracked: product_Purple_in_bd_tonys_cellar = 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Track::StatisticsTracker] tracked: product_in_bd_tonys_cellar = 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Track::StatisticsTracker] tracked: product_amount_Brown = 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Track::StatisticsTracker] tracked: product_Brown_in_bd_tonys_cellar = 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Track::StatisticsTracker] tracked: product_in_bd_tonys_cellar = 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Track::StatisticsTracker] tracked: product_amount_White = 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Track::StatisticsTracker] tracked: product_White_in_bd_tonys_cellar = 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Track::StatisticsTracker] tracked: product_in_bd_tonys_cellar = 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Input::InputManager] SetNavigationGroupState: True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[LocationLayout] location height: 0.42
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[LocationLayout] location depth: 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Track::StatisticsTracker] tracked: employee_scientist_number = 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Track::StatisticsTracker] tracked: get_employee_employee_scientist = 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Event::EventChain] chain: tutorial_1_main_quest started
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[EventManager] Registering EventObjectEventChain
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

EventChain: lock_tutorial_stuff started
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Event::EventChain] chain: lock_tutorial_stuff started
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[EventManager] Registering EventObjectSetLock
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::EventObjectSetLock] set lock started: UINavigationBar
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::LockManager] change lock state: UINavigationBar - False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[EventManager] Deregistering EventObjectSetLock
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::EventObjectSetLock] set lock ended: UINavigationBar
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[EventManager] Registering EventObjectSetLock
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::EventObjectSetLock] set lock started: UITimeControls
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::LockManager] change lock state: UITimeControls - False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::LockStateUpdater] update state: UITimeControls - False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[EventManager] Deregistering EventObjectSetLock
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::EventObjectSetLock] set lock ended: UITimeControls
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[EventManager] Registering EventObjectSetLock
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::EventObjectSetLock] set lock started: UITopbarBuildings
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::LockManager] change lock state: UITopbarBuildings - False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[EventManager] Deregistering EventObjectSetLock
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::EventObjectSetLock] set lock ended: UITopbarBuildings
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[EventManager] Registering EventObjectSetLock
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::EventObjectSetLock] set lock started: UITopbarEmployees
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::LockManager] change lock state: UITopbarEmployees - False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[EventManager] Deregistering EventObjectSetLock
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::EventObjectSetLock] set lock ended: UITopbarEmployees
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[EventManager] Registering EventObjectSetLock
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::EventObjectSetLock] set lock started: UITopbarTrucks
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::LockManager] change lock state: UITopbarTrucks - False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[EventManager] Deregistering EventObjectSetLock
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::EventObjectSetLock] set lock ended: UITopbarTrucks
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[EventManager] Registering EventObjectSetLock
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::EventObjectSetLock] set lock started: UITopbarFreeEmployees
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::LockManager] change lock state: UITopbarFreeEmployees - False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[EventManager] Deregistering EventObjectSetLock
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::EventObjectSetLock] set lock ended: UITopbarFreeEmployees
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[EventManager] Registering EventObjectSetLock
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::EventObjectSetLock] set lock started: UITopbarDrugAll
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::LockManager] change lock state: UITopbarDrugAll - False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::LockStateUpdater] update state: UITopbarDrugAll - False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[EventManager] Deregistering EventObjectSetLock
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::EventObjectSetLock] set lock ended: UITopbarDrugAll
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[EventManager] Registering EventObjectSetLock
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::EventObjectSetLock] set lock started: FuncMoveEmployees
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::LockManager] change lock state: FuncMoveEmployees - False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[EventManager] Deregistering EventObjectSetLock
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::EventObjectSetLock] set lock ended: FuncMoveEmployees
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[EventManager] Registering EventObjectSetLock
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::EventObjectSetLock] set lock started: FuncAttackBuilding
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::LockManager] change lock state: FuncAttackBuilding - False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[EventManager] Deregistering EventObjectSetLock
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::EventObjectSetLock] set lock ended: FuncAttackBuilding
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[EventManager] Registering EventObjectSetLock
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::EventObjectSetLock] set lock started: FuncDigging
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::LockManager] change lock state: FuncDigging - False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[EventManager] Deregistering EventObjectSetLock
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::EventObjectSetLock] set lock ended: FuncDigging
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[EventManager] Registering EventObjectSetLock
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::EventObjectSetLock] set lock started: FuncRoomConstruction
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::LockManager] change lock state: FuncRoomConstruction - False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[EventManager] Deregistering EventObjectSetLock
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::EventObjectSetLock] set lock ended: FuncRoomConstruction
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[EventManager] Registering EventObjectSetLock
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::EventObjectSetLock] set lock started: FuncRoomDelete
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::LockManager] change lock state: FuncRoomDelete - False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[EventManager] Deregistering EventObjectSetLock
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::EventObjectSetLock] set lock ended: FuncRoomDelete
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[EventManager] Registering EventObjectSetLock
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::EventObjectSetLock] set lock started: FuncRoomUpgrade
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::LockManager] change lock state: FuncRoomUpgrade - False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[EventManager] Deregistering EventObjectSetLock
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::EventObjectSetLock] set lock ended: FuncRoomUpgrade
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[EventManager] Registering EventObjectSetLock
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::EventObjectSetLock] set lock started: FuncClearStorage
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::LockManager] change lock state: FuncClearStorage - False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[EventManager] Deregistering EventObjectSetLock
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::EventObjectSetLock] set lock ended: FuncClearStorage
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[EventManager] Registering EventObjectSetLock
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::EventObjectSetLock] set lock started: FuncSellOrder
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::LockManager] change lock state: FuncSellOrder - False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[EventManager] Deregistering EventObjectSetLock
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::EventObjectSetLock] set lock ended: FuncSellOrder
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[EventManager] Registering EventObjectSetLock
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::EventObjectSetLock] set lock started: FuncEquipment
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::LockManager] change lock state: FuncEquipment - False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[EventManager] Deregistering EventObjectSetLock
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::EventObjectSetLock] set lock ended: FuncEquipment
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[EventManager] Registering EventObjectSetLock
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::EventObjectSetLock] set lock started: FuncHireEmployee
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::LockManager] change lock state: FuncHireEmployee - False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[EventManager] Deregistering EventObjectSetLock
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::EventObjectSetLock] set lock ended: FuncHireEmployee
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[EventManager] Registering EventObjectSetLock
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::EventObjectSetLock] set lock started: FuncFireEmployee
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::LockManager] change lock state: FuncFireEmployee - False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[EventManager] Deregistering EventObjectSetLock
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::EventObjectSetLock] set lock ended: FuncFireEmployee
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[EventManager] Registering EventObjectSetLock
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::EventObjectSetLock] set lock started: OtherThoughts
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::LockManager] change lock state: OtherThoughts - False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[EventManager] Deregistering EventObjectSetLock
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Lock::EventObjectSetLock] set lock ended: OtherThoughts
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[EventManager] Registering EventObjectStub
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[EventManager] Deregistering EventObjectStub
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Exiting EventChain
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

EventChain jump
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[EventManager] Registering EventObjectShowDialog
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[EventManager] Deregistering EventObjectEventChain
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GameUtilities] Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 54 unused Assets to reduce memory usage. Loaded Objects now: 21097.
Total: 34.193751 ms (FindLiveObjects: 0.927679 ms CreateObjectMapping: 1.401758 ms MarkObjects: 31.642121 ms  DeleteObjects: 0.220485 ms)

[CameraController] select entrance: tutorial_1_building_0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Input::InputManager] SetNavigationGroupState: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Input::SelectionManager] register selection: EntranceCell (EntranceCell)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Input::InputManager] SetNavigationGroupState: True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StreamedSaves] disk write 1.828208
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GameUtilities] Exit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 2 worker threads for Enlighten.
  Thread -> id: c30 -> priority: 1 
  Thread -> id: 1e74 -> priority: 1 
